A completely working minigame Insert Keys, Added SFX + Light, Still not mergable - needs dev team check

This commit is contained in:
2026-05-11 21:19:01 +02:00
parent 2f86bab336
commit e55aa6b258
23 changed files with 671 additions and 205 deletions

View File

@@ -0,0 +1,18 @@
using UnityEngine;
public class InserKeysMinigameManager : MonoBehaviour
{
public int correctIndex;
public bool isInputLocked = false;
private void Start()
{
correctIndex = Random.Range(0, 9);
Debug.Log("The correct keyhole is: " + correctIndex);
}
public bool CheckKeyHole(int index)
{
return index == correctIndex;
}
}