Zabiju je 2. Epicky thriller od tvurce Zabiju je

This commit is contained in:
2026-04-26 14:58:39 +02:00
parent 700e6bfbfc
commit e0b808faed
10 changed files with 1114 additions and 465 deletions

View File

@@ -411,10 +411,14 @@ namespace Subsystems{
var go = GameObject.CreatePrimitive(PrimitiveType.Sphere);
go.name = $"Task_{task.TaskId}";
go.transform.parent = _mapCenterPoint.transform;
go.transform.position = task.Location.ToLocalVector3(_centerPosition) + Vector3.up * 0.3f;
go.transform.localScale = Vector3.one * 0.5f;
go.transform.position = task.Location.ToLocalVector3(_centerPosition) + Vector3.up * 1f; // Raised
go.transform.localScale = Vector3.one * 8f; // Bigger
var mr = go.GetComponent<MeshRenderer>();
if (mr) mr.material.color = Color.yellow;
var light = go.AddComponent<Light>();
light.color = Color.yellow;
light.intensity = 2;
light.range = 5;
_taskMarkers[task.TaskId] = go;
}
}