From dd5aefcb49c2fcf9ed18937d466569b566c787e4 Mon Sep 17 00:00:00 2001 From: gravitrax-bublina <113550273+gravitrax-bublina@users.noreply.github.com> Date: Sun, 17 May 2026 10:03:13 +0200 Subject: [PATCH] Update Eda minigame scene and project settings --- Assets/pojekt.unity | 103 +++++++++++++++++++++++++- ProjectSettings/ProjectSettings.asset | 4 +- 2 files changed, 104 insertions(+), 3 deletions(-) diff --git a/Assets/pojekt.unity b/Assets/pojekt.unity index 598c619..a8017b1 100644 --- a/Assets/pojekt.unity +++ b/Assets/pojekt.unity @@ -119,6 +119,37 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &26104820 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 26104821} + m_Layer: 0 + m_Name: GameObject (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &26104821 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26104820} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.9, y: 5.3, z: -20.9} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &871248414 GameObject: m_ObjectHideFlags: 0 @@ -165,7 +196,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: '::' ball: {fileID: 3655566030548358981} - forceStrength: 15 + forceStrength: 50 + dampingPerSecond: 0.9 --- !u!114 &871248420 MonoBehaviour: m_ObjectHideFlags: 0 @@ -569,6 +601,73 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1859351083 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1859351086} + - component: {fileID: 1859351085} + - component: {fileID: 1859351084} + m_Layer: 0 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1859351084 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859351083} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2e101cb487f02244592e16548d98f0b5, type: 3} + m_Name: + m_EditorClassIdentifier: '::' + targetPosition: {fileID: 26104821} +--- !u!65 &1859351085 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859351083} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 1 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 200, y: 2, z: 200} + m_Center: {x: 0, y: 0, z: 0} +--- !u!4 &1859351086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1859351083} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 2.87, y: -1.63, z: -15.8} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &519675517008124548 MeshRenderer: m_ObjectHideFlags: 0 @@ -944,3 +1043,5 @@ SceneRoots: - {fileID: 6263590706582785712} - {fileID: 1359128623787926744} - {fileID: 1036109235} + - {fileID: 1859351086} + - {fileID: 26104821} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1c62b12..59402c0 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -161,7 +161,7 @@ PlayerSettings: m_ColorGamuts: 00000000 targetPixelDensity: 30 resolutionScalingMode: 0 - resetResolutionOnWindowResize: 0 + resetResolutionOnWindowResize: 1 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.4 androidMinAspectRatio: 1 @@ -567,7 +567,7 @@ PlayerSettings: editorGfxJobOverride: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 - enableCrashReportAPI: 0 + enableCrashReportAPI: 1 cameraUsageDescription: locationUsageDescription: microphoneUsageDescription: