hasicak
This commit is contained in:
@@ -1,6 +1,6 @@
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fileFormatVersion: 2
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<<<<<<< HEAD
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guid: 3f5e4c6e6f8367342893fd7030d1b4cb
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guid: 12a4296967685ae4199be5761ef3a05e
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=======
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guid: 3919d291be0553e4ebdd5cb62ce994f4
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>>>>>>> origin/main
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@@ -1,6 +1,6 @@
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fileFormatVersion: 2
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<<<<<<< HEAD
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guid: 8b02f5e5a2bd2df479219d58104b58e4
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guid: c18e5d53e072efa4ea79a41bb7855a1f
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=======
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guid: ada29dc2a8f88f34fbe9db1f0ec749af
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>>>>>>> origin/main
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@@ -1,6 +1,6 @@
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fileFormatVersion: 2
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<<<<<<< HEAD
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guid: 9f4fa73205ab4db41871cc3e9260180f
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guid: 3c90a27b3d95bbc438834df641e276cc
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=======
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guid: 0f1c654fe4f7b3e47907315ebf701ac2
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>>>>>>> origin/main
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@@ -7,7 +7,7 @@ TextureImporter:
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mipmaps:
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mipMapMode: 0
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enableMipMap: 1
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sRGBTexture: 1
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sRGBTexture: 0
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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@@ -54,7 +54,7 @@ TextureImporter:
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alphaUsage: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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textureType: 1
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@@ -93,6 +93,45 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: WindowsStoreApps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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