nejlepsi minihra, velmi dobre funguje, nepouzil jsem chatbota nai jednoud a vsechno jsem programoval pomoci libraries a moc me to bavilo, esing neni nejaky skvely ale funguje to na iphone, takze se to mozna rozbije pokud to zkusite runnout na androidu

This commit is contained in:
gravitrax-bublina
2026-03-28 10:18:32 +01:00
parent 9f71b6a84a
commit c11ca05ea8
112 changed files with 7180 additions and 98 deletions

View File

@@ -3,10 +3,11 @@
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 13
m_Gravity: {x: 0, y: -9.81, z: 0}
serializedVersion: 20
m_Gravity: {x: 0, y: -20, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_DefaultMaxDepenetrationVelocity: 10
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
@@ -16,11 +17,11 @@ PhysicsManager:
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0.1
m_ClothInterCollisionStiffness: 0.2
m_ContactsGeneration: 1
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_SimulationMode: 0
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_InvokeCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ClothGravity: {x: 0, y: -9.81, z: 0}
m_ContactPairsMode: 0
@@ -31,6 +32,10 @@ PhysicsManager:
m_WorldSubdivisions: 8
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
m_EnableUnifiedHeightmaps: 1
m_ImprovedPatchFriction: 0
m_GenerateOnTriggerStayEvents: 1
m_SolverType: 0
m_DefaultMaxAngularSpeed: 50
m_ScratchBufferChunkCount: 4
m_CurrentBackendId: 4072204805
m_FastMotionThreshold: 3.4028235e+38

View File

@@ -5,9 +5,12 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05
guid: 6a18d9b328b6a794da5d050347950362
- enabled: 1
path: Assets/pojekt.unity
guid: f01e25b5a8e60224fa8643bf4f074a71
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@@ -8,7 +8,7 @@ PlayerSettings:
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4
defaultScreenOrientation: 0
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
@@ -558,6 +558,9 @@ PlayerSettings:
- serializedVersion: 3
m_BuildTarget: Android
m_Formats: 03000000
- serializedVersion: 3
m_BuildTarget: iOS
m_Formats: 03000000
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
@@ -920,7 +923,7 @@ PlayerSettings:
qnxGraphicConfPath:
apiCompatibilityLevel: 6
captureStartupLogs: {}
activeInputHandler: 1
activeInputHandler: 0
windowsGamepadBackendHint: 0
cloudProjectId: 8feb5b9d-fe4c-4652-bc44-283fb1a29892
framebufferDepthMemorylessMode: 0

View File

@@ -4,7 +4,7 @@
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_Enabled: 1
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events