nejlepsi minihra, velmi dobre funguje, nepouzil jsem chatbota nai jednoud a vsechno jsem programoval pomoci libraries a moc me to bavilo, esing neni nejaky skvely ale funguje to na iphone, takze se to mozna rozbije pokud to zkusite runnout na androidu

This commit is contained in:
gravitrax-bublina
2026-03-28 10:18:32 +01:00
parent 9f71b6a84a
commit c11ca05ea8
112 changed files with 7180 additions and 98 deletions

View File

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using UnityEngine;
public class GyroPlatformController : MonoBehaviour
{
public Rigidbody ball;
public float forceStrength = 30f;
public float dampingPerSecond = 0.9f;
void Start()
{
if (SystemInfo.supportsGyroscope)
{
Input.gyro.enabled = true;
}
}
void FixedUpdate()
{
if (ball == null) return;
Vector3 g = Input.gyro.gravity;
Vector3 force = new Vector3(g.x, 0f, g.y);
ball.AddForce(force * forceStrength, ForceMode.Acceleration);
float frameDamping = Mathf.Pow(dampingPerSecond, Time.deltaTime);
ball.linearVelocity *= frameDamping;
}
}