Repaired hole minigame
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@@ -2,7 +2,7 @@ using System;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using GeoSus.Client;
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public class WindController : MonoBehaviour, ITask
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{
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@@ -24,7 +24,7 @@ public class WindController : MonoBehaviour, ITask
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public string TaskID { get; set; }
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public TaskType TaskType { get; set; }
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public string TaskName { get; set; }
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public (double, double) TaskLocation { get; set; }
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public Position TaskLocation { get; set; }
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public bool IsCompleted { get; private set; }
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void Start()
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