skybox,design domecku a cest
This commit is contained in:
@@ -110,7 +110,7 @@ namespace Subsystems
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}
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else
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{
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Debug.Log("GPS failed, trying again...");)
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Debug.Log("GPS failed, trying again...");
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_GPSState = GPSState.Uninitialized;
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}
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}
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@@ -56,6 +56,7 @@ namespace Subsystems{
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public Material GrassMat;
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public Material WaterMat;
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public Material DefaultMat;
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public Material GlobalSkybox; // Sem v Unity přetáhneš svůj Panoramic materiál
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}
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public class GameManager_Map
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{
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@@ -84,8 +85,8 @@ namespace Subsystems{
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GameObject pathRoot = new GameObject("Pathways");
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pathRoot.transform.parent = _mapCenterPoint.transform;
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GameObject areaRoot = new GameObject("Areas");
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areaRoot.transform.parent = _mapCenterPoint.transform;
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//GameObject areaRoot = new GameObject("Areas");
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//areaRoot.transform.parent = _mapCenterPoint.transform;
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foreach (var building in _gameClient.CurrentLobbyState.MapData.GetBuildings())
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{
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@@ -104,12 +105,21 @@ namespace Subsystems{
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GameObject p = BuildPathwayMesh(path);
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p.transform.parent = pathRoot.transform;
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}
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foreach (var area in _gameClient.CurrentLobbyState.MapData.GetAreas())
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/*foreach (var area in _gameClient.CurrentLobbyState.MapData.GetAreas())
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{
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GameObject a = BuildAreaMesh(area);
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a.transform.parent = areaRoot.transform;
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}
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}*/
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//TODO: POIs
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// NASTAVENÍ SKYBOXU
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if (_areaSettings.GlobalSkybox != null)
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{
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RenderSettings.skybox = _areaSettings.GlobalSkybox;
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}
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else
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{
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Debug.LogWarning("Skybox material není přiřazen v AreaSettings!");
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}
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}
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void ClearChildren()
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{
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101
Assets/GameManager/New Material.mat
Normal file
101
Assets/GameManager/New Material.mat
Normal file
@@ -0,0 +1,101 @@
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297
Assets/Materials/DOMEKBARVA.mat
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297
Assets/Materials/DOMEKBARVA.mat
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@@ -0,0 +1,297 @@
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File diff suppressed because one or more lines are too long
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Reference in New Issue
Block a user