minigame hole dokončeno

This commit is contained in:
2026-04-26 14:41:06 +02:00
parent abbe4842fe
commit a9ea88c125
16 changed files with 41 additions and 3054 deletions

View File

@@ -24,10 +24,10 @@ public class ObjectSpawner : MonoBehaviour
public float holeMoveSpeed = 2f;
[Header("Spawn hranice (odpovídají kameře)")]
public float minX = -3.5f;
public float maxX = 3.5f;
public float minY = -5f;
public float maxY = 4f;
public float minX = 1f;
public float maxX = 1f;
public float minY = 0f;
public float maxY = 1f;
private List<GameObject> spawnedObjects = new List<GameObject>();
@@ -94,6 +94,7 @@ public class ObjectSpawner : MonoBehaviour
spawnedObjects.Add(obj);
}
Time.timeScale = 1f;
}
public void Clear()
@@ -107,8 +108,8 @@ public class ObjectSpawner : MonoBehaviour
Vector3 RandomPos(float margin)
{
return new Vector3(
Random.Range(minX + margin, maxX - margin),
Random.Range(minY + margin, maxY - margin),
-2.24f,//Random.Range(minX + margin, maxX - margin),
0f,//Random.Range(minY + margin, maxY - margin),
0.5f
);
}