minigame hole dokončeno

This commit is contained in:
2026-04-26 14:41:06 +02:00
parent abbe4842fe
commit a9ea88c125
16 changed files with 41 additions and 3054 deletions

View File

@@ -34,7 +34,7 @@ public class DraggableObject : MonoBehaviour
void Start()
{
rb.useGravity = false;
rb.useGravity = true;
rb.constraints = RigidbodyConstraints.FreezeRotation;
targetPosition = transform.position;
}
@@ -43,7 +43,7 @@ public class DraggableObject : MonoBehaviour
{
HandleInput();
}
void FixedUpdate()
void FixedUpdate()
{
if (isDragging)
{
@@ -73,9 +73,10 @@ public class DraggableObject : MonoBehaviour
else
{
//Vector3 worldPos = mainCamera.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, 10f));
if (Input.GetMouseButtonDown(0))
{
TryStartDrag(Input.mousePosition);
}
else if (Input.GetMouseButton(0) && isDragging)
UpdateDrag(Input.mousePosition);
else if (Input.GetMouseButtonUp(0) && isDragging)