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84
Assets/MainScreenUI/Materials/Zeme_Textura.mat
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84
Assets/MainScreenUI/Materials/Zeme_Textura.mat
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17
Assets/MainScreenUI/RotaceZeme.cs
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17
Assets/MainScreenUI/RotaceZeme.cs
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using UnityEngine;
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//clankr
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public class RotaceZeme : MonoBehaviour
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{
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public float rychlost = 20f;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(Vector3.up, rychlost * Time.deltaTime);
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}
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}
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84
Assets/MainScreenUI/Zeme_Material.mat
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84
Assets/MainScreenUI/Zeme_Material.mat
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%YAML 1.1
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BIN
Assets/MainScreenUI/Zeme_Textura.png
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BIN
Assets/MainScreenUI/Zeme_Textura.png
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Binary file not shown.
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After Width: | Height: | Size: 404 KiB |
39
Assets/MainScreenUI/Zeme_vystup.renderTexture
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39
Assets/MainScreenUI/Zeme_vystup.renderTexture
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@@ -0,0 +1,39 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!84 &8400000
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