diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta deleted file mode 100644 index d373b7b..0000000 --- a/Assets/Scripts.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 50c3453b214b4c24487f630d82fff48b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/KeyIDManager.cs b/Assets/Scripts/KeyIDManager.cs deleted file mode 100644 index fd3109f..0000000 --- a/Assets/Scripts/KeyIDManager.cs +++ /dev/null @@ -1,20 +0,0 @@ -using System; -using UnityEngine; - -public class KeyIDManager : MonoBehaviour -{ - public int KeyID; - - void Start() - { - System.Random KeyID = new System.Random(); - KeyID.Next(0,9); - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/Scripts/KeyIDManager.cs.meta b/Assets/Scripts/KeyIDManager.cs.meta deleted file mode 100644 index fa77db1..0000000 --- a/Assets/Scripts/KeyIDManager.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 4aa26e9ef84d88c4ebc0a9b29ac62e02 \ No newline at end of file diff --git a/Assets/Scripts/WindController.cs b/Assets/Scripts/WindController.cs deleted file mode 100644 index 37ceeac..0000000 --- a/Assets/Scripts/WindController.cs +++ /dev/null @@ -1,51 +0,0 @@ -using UnityEngine; - -public class WindController : MonoBehaviour -{ - [Header("settings větru")] - [Tooltip("Maximální síla větru (kladná i záporná)")] - public float maxWindTorque = 8f; - - [Tooltip("Jak rychle se větr mění směrem/sílou")] - public float windChangeSpeed = 0.6f; - - [Tooltip("Jak často se objeví silnější vichřice (v sekundách)")] - public float gustInterval = 4f; - - [Tooltip("Multiplier pro sílu vichřice")] - public float gustMultiplier = 2.0f; - - public float CurrentWindTorque { get; private set; } - - private float targetTorque; - private float gustTimer; - - void Start() - { - PickNewTargetTorque(); - gustTimer = gustInterval; - } - - void Update() - { - // Smoothly move wind toward target torque - CurrentWindTorque = Mathf.Lerp(CurrentWindTorque, targetTorque, Time.deltaTime * windChangeSpeed); - - // Occasional gusts - gustTimer -= Time.deltaTime; - if (gustTimer <= 0f) - { - // Apply a short gust by shifting target torque more aggressively - float gust = Random.Range(-maxWindTorque, maxWindTorque) * gustMultiplier; - targetTorque = Mathf.Clamp(gust, -maxWindTorque * gustMultiplier, maxWindTorque * gustMultiplier); - - gustTimer = gustInterval; - Invoke(nameof(PickNewTargetTorque), 0.8f); // gust lasts ~0.8s - } - } - - private void PickNewTargetTorque() - { - targetTorque = Random.Range(-maxWindTorque, maxWindTorque); - } -} diff --git a/Assets/Scripts/WindController.cs.meta b/Assets/Scripts/WindController.cs.meta deleted file mode 100644 index 7f7ea2f..0000000 --- a/Assets/Scripts/WindController.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 58e3f22231584b9459fe7c44ee63e515 \ No newline at end of file diff --git a/Assets/Scripts/insertkeys.cs b/Assets/Scripts/insertkeys.cs deleted file mode 100644 index 481c28a..0000000 --- a/Assets/Scripts/insertkeys.cs +++ /dev/null @@ -1,97 +0,0 @@ -using System; -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.SceneManagement; -using UnityEngine.UI; - -public class DraggableKey : MonoBehaviour, - IBeginDragHandler, IDragHandler, IEndDragHandler, ITask -{ - [Header("Key Settings")] - public string keyID; - public string correctSlotID; - public string previousSceneName; - - [Header("Visual")] - public Color wrongAttemptColor = Color.red; - public float blinkDuration = 0.2f; - - private RectTransform rectTransform; - private CanvasGroup canvasGroup; - private Vector2 startPosition; - - private bool isOverCorrectSlot = false; - - - public string TaskID { get; set; } - public TaskType TaskType { get; set; } - public string TaskName { get; set; } - public (double, double) TaskLocation { get; set; } - public bool IsCompleted { get; private set; } - - private Action _onCompleted; - private Action _onExit; - - public void Initialize(Action onCompleted) - { - IsCompleted = false; - _onCompleted = onCompleted; - } - - public void Complete() - { - if (IsCompleted) return; - - IsCompleted = true; - _onCompleted?.Invoke(this); - ExitTask(_onExit); - } - - public void ExitTask(Action onExit) - { - onExit?.Invoke(this); - } - - // ===== UNITY ===== - - private void Awake() - { - rectTransform = GetComponent(); - canvasGroup = GetComponent(); - } - - public void OnBeginDrag(PointerEventData eventData) - { - startPosition = rectTransform.anchoredPosition; - canvasGroup.blocksRaycasts = false; - } - - public void OnDrag(PointerEventData eventData) - { - rectTransform.anchoredPosition += eventData.delta; - } - - public void OnEndDrag(PointerEventData eventData) - { - canvasGroup.blocksRaycasts = true; - - if (isOverCorrectSlot) - { - Complete(); - } - - } - - - - public void SetSlotMatch(bool value) - { - isOverCorrectSlot = value; - } - - - void ResetPosition() - { - rectTransform.anchoredPosition = startPosition; - } -} \ No newline at end of file diff --git a/Assets/Scripts/insertkeys.cs.meta b/Assets/Scripts/insertkeys.cs.meta deleted file mode 100644 index 66f24e4..0000000 --- a/Assets/Scripts/insertkeys.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 21dc5fa96a2ceec428d7b0332e55cbe5 \ No newline at end of file diff --git a/Assets/Scripts/kabely.cs b/Assets/Scripts/kabely.cs deleted file mode 100644 index 511be97..0000000 --- a/Assets/Scripts/kabely.cs +++ /dev/null @@ -1,137 +0,0 @@ -using System; -using System.Collections; -using UnityEngine; -using UnityEngine.UI; -using UnityEngine.SceneManagement; - -public class CableMiniGame : MonoBehaviour, ITask -{ - [System.Serializable] - public class Cable - { - public string colorName; - public Button sourceButton; - public Button targetButton; - public Image cableImage; - - [HideInInspector] public bool connected; - } - - - public string TaskID { get; set; } - public TaskType TaskType { get; set; } - public string TaskName { get; set; } - public (double, double) TaskLocation { get; set; } - public bool IsCompleted { get; private set; } - - private Action _onCompleted; - private Action _onExit; - - [Header("MiniGame Settings")] - public Cable[] cables; - public string previousSceneName; - public Color wrongAttemptColor = Color.white; - public float blinkDuration = 0.2f; - - private string selectedColor = null; - - - public void Initialize(Action onCompleted) - { - IsCompleted = false; - _onCompleted = onCompleted; - - foreach (var cable in cables) - cable.connected = false; - } - - public void Complete() - { - if (IsCompleted) return; - - IsCompleted = true; - _onCompleted?.Invoke(this); - ExitTask(_onExit); - } - - public void ExitTask(Action onExit) - { - onExit?.Invoke(this); - } - - - void Start() - { - foreach (var cable in cables) - { - Cable localCable = cable; - - cable.sourceButton.onClick.AddListener(() => OnSourceClicked(localCable)); - cable.targetButton.onClick.AddListener(() => OnTargetClicked(localCable)); - } - } - - void OnSourceClicked(Cable cable) - { - if (cable.connected) return; - - selectedColor = cable.colorName; - } - - void OnTargetClicked(Cable cable) - { - if (selectedColor == null || cable.connected) - return; - - if (selectedColor == cable.colorName) - { - cable.cableImage.color = GetColorFromName(selectedColor); - cable.connected = true; - - CheckCompletion(); - } - else - { - StartCoroutine(BlinkAndExit(cable.cableImage)); - } - - selectedColor = null; - } - - void CheckCompletion() - { - foreach (var cable in cables) - { - if (!cable.connected) - return; - } - - Complete(); - } - - Color GetColorFromName(string name) - { - switch (name.ToLower()) - { - case "red": return Color.red; - case "blue": return Color.blue; - case "green": return Color.green; - case "yellow": return Color.yellow; - case "purple": return new Color(0.5f, 0, 0.5f); - default: return Color.white; - } - } - - IEnumerator BlinkAndExit(Image img) - { - Color original = img.color; - img.color = wrongAttemptColor; - - yield return new WaitForSeconds(blinkDuration); - - img.color = original; - - ExitTask(_onExit); - SceneManager.LoadScene(previousSceneName); - } -} \ No newline at end of file diff --git a/Assets/Scripts/kabely.cs.meta b/Assets/Scripts/kabely.cs.meta deleted file mode 100644 index f3c2780..0000000 --- a/Assets/Scripts/kabely.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: d3fa58532362d2547ab6cd0ab17d7bde \ No newline at end of file diff --git a/Assets/Scripts/keysminiigamemanager.cs b/Assets/Scripts/keysminiigamemanager.cs deleted file mode 100644 index f4cc127..0000000 --- a/Assets/Scripts/keysminiigamemanager.cs +++ /dev/null @@ -1,30 +0,0 @@ -using UnityEngine; -using UnityEngine.SceneManagement; - -public class KeyminigameManager : MonoBehaviour -{ - public static KeyminigameManager Instance; - - private int correctCount = 0; - public int totalKeys = 3; - - private void Awake() - { - Instance = this; - } - - public void CheckWin() - { - correctCount++; - - if (correctCount >= totalKeys) - { - Debug.Log("WIN"); - } - } - - public void Fail() - { - SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1); - } -} \ No newline at end of file diff --git a/Assets/Scripts/keysminiigamemanager.cs.meta b/Assets/Scripts/keysminiigamemanager.cs.meta deleted file mode 100644 index 31db4e7..0000000 --- a/Assets/Scripts/keysminiigamemanager.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 0ef083a6749a8ce459b724dafa1eb08f \ No newline at end of file diff --git a/Assets/koulickaone.fbx b/Assets/koulickaone.fbx deleted file mode 100644 index 622e1c0..0000000 Binary files a/Assets/koulickaone.fbx and /dev/null differ diff --git a/Assets/koulickaone.fbx.meta b/Assets/koulickaone.fbx.meta deleted file mode 100644 index 9ca3427..0000000 --- a/Assets/koulickaone.fbx.meta +++ /dev/null @@ -1,110 +0,0 @@ -fileFormatVersion: 2 -guid: e6ea78ef939933a4ea7f950af6ae316e -ModelImporter: - serializedVersion: 24200 - internalIDToNameTable: [] - externalObjects: {} - materials: - materialImportMode: 2 - materialName: 0 - materialSearch: 1 - materialLocation: 1 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - removeConstantScaleCurves: 0 - motionNodeName: - animationImportErrors: - animationImportWarnings: - animationRetargetingWarnings: - animationDoRetargetingWarnings: 0 - importAnimatedCustomProperties: 0 - importConstraints: 0 - animationCompression: 1 - animationRotationError: 0.5 - animationPositionError: 0.5 - animationScaleError: 0.5 - animationWrapMode: 0 - extraExposedTransformPaths: [] - extraUserProperties: [] - clipAnimations: [] - isReadable: 0 - meshes: - lODScreenPercentages: [] - globalScale: 1 - meshCompression: 0 - addColliders: 0 - useSRGBMaterialColor: 1 - sortHierarchyByName: 1 - importPhysicalCameras: 1 - importVisibility: 1 - importBlendShapes: 1 - importCameras: 1 - importLights: 1 - nodeNameCollisionStrategy: 1 - fileIdsGeneration: 2 - swapUVChannels: 0 - generateSecondaryUV: 0 - useFileUnits: 1 - keepQuads: 0 - weldVertices: 1 - bakeAxisConversion: 0 - preserveHierarchy: 0 - skinWeightsMode: 0 - maxBonesPerVertex: 4 - minBoneWeight: 0.001 - optimizeBones: 1 - generateMeshLods: 0 - meshLodGenerationFlags: 0 - maximumMeshLod: -1 - meshOptimizationFlags: -1 - indexFormat: 0 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVMarginMethod: 1 - secondaryUVMinLightmapResolution: 40 - secondaryUVMinObjectScale: 1 - secondaryUVPackMargin: 4 - useFileScale: 1 - strictVertexDataChecks: 0 - tangentSpace: - normalSmoothAngle: 60 - normalImportMode: 0 - tangentImportMode: 3 - normalCalculationMode: 4 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - referencedClips: [] - importAnimation: 1 - humanDescription: - serializedVersion: 3 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - globalScale: 1 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} - autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 - humanoidOversampling: 1 - avatarSetup: 0 - addHumanoidExtraRootOnlyWhenUsingAvatar: 1 - importBlendShapeDeformPercent: 1 - remapMaterialsIfMaterialImportModeIsNone: 0 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: