Added map

This commit is contained in:
2026-03-01 13:26:13 +01:00
parent 7294466604
commit a1b40ad102
250 changed files with 6341 additions and 186 deletions

View File

@@ -11,25 +11,61 @@ namespace Subsystems
private GameClient _gameClient;
private Canvas _CreateJoinLobby;
private Canvas _InLobby;
public GameManager_UI(GameClient gameClient, Canvas CreateJoinLobby, Canvas InLobby)
private Canvas _LoadingScreen;
private Canvas _GameScreen;
public GameManager_UI(GameClient gameClient, Canvas CreateJoinLobby, Canvas InLobby, Canvas LoadingScreen, Canvas GameScreen)
{
_gameClient = gameClient;
_CreateJoinLobby = CreateJoinLobby;
_LoadingScreen = LoadingScreen;
_GameScreen = GameScreen;
_InLobby = InLobby;
_CreateJoinLobby.enabled = true;
_InLobby.enabled = false;
_GameScreen.enabled = false;
_LoadingScreen.enabled = false;
}
public void UpdateLobbyUI()
{
_InLobby.enabled = true;
_CreateJoinLobby.enabled = false;
var playerList = _InLobby.transform.Find("PlayerList").GetComponent<TMPro.TMP_Text>();
playerList.text = "";
foreach (var player in _gameClient.CurrentLobbyState.Players)
if (_gameClient.CurrentLobbyState == null)
{
playerList.text += player.DisplayName + "\n";
_CreateJoinLobby.enabled = true;
_InLobby.enabled = false;
_GameScreen.enabled = false;
_LoadingScreen.enabled = false;
return;
}
_InLobby.transform.Find("JoinCode").GetComponent<TMPro.TMP_Text>().text = _gameClient.CurrentLobbyState.JoinCode;
else if (_gameClient.CurrentLobbyState.Phase == GamePhase.Loading)
{
_CreateJoinLobby.enabled = false;
_InLobby.enabled = false;
_GameScreen.enabled = false;
_LoadingScreen.enabled = true;
return;
}
else if (_gameClient.CurrentLobbyState.Phase == GamePhase.Lobby)
{
_InLobby.enabled = true;
_CreateJoinLobby.enabled = false;
var playerList = _InLobby.transform.Find("PlayerList").GetComponent<TMPro.TMP_Text>();
playerList.text = "";
foreach (var player in _gameClient.CurrentLobbyState.Players)
{
playerList.text += player.DisplayName + "\n";
}
_InLobby.transform.Find("JoinCode").GetComponent<TMPro.TMP_Text>().text = _gameClient.CurrentLobbyState.JoinCode;
return;
}
else if (_gameClient.CurrentLobbyState.Phase == GamePhase.Playing)
{
_CreateJoinLobby.enabled = false;
_InLobby.enabled = false;
_GameScreen.enabled = true;
_LoadingScreen.enabled = false;
_GameScreen.transform.Find("Role").GetComponent<TMPro.TMP_Text>().text = _gameClient.MyRole.ToString() ;
return;
}
}
}
}