fix rozbiteho ui, potrbuje implementovat UiManager

This commit is contained in:
2026-05-10 00:45:45 +02:00
parent 207f997254
commit 9a736e1d53
14 changed files with 715 additions and 659 deletions

View File

@@ -398,11 +398,11 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1736735565}
m_Father: {fileID: 1261959048}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -17, y: 158}
m_AnchoredPosition: {x: -435.00003, y: -2046}
m_SizeDelta: {x: 1000, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &297847900
@@ -504,7 +504,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 297847898}
m_CullTransparentMesh: 1
--- !u!1 &540581080
--- !u!1 &372735275
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -512,53 +512,46 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 540581081}
- component: {fileID: 540581084}
- component: {fileID: 540581083}
- component: {fileID: 540581082}
- component: {fileID: 372735279}
- component: {fileID: 372735278}
- component: {fileID: 372735277}
- component: {fileID: 372735276}
- component: {fileID: 372735280}
m_Layer: 0
m_Name: Zmekole_geosusv2
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &540581081
Transform:
--- !u!135 &372735276
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540581080}
serializedVersion: 2
m_LocalRotation: {x: -3.6078696e-11, y: 0.9999986, z: -0.000000021855666, w: -0.0016507658}
m_LocalPosition: {x: 773.93994, y: -1544.14, z: -4587.58}
m_LocalScale: {x: 35.437695, y: 33.429085, z: 31.950983}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2047182797}
m_Father: {fileID: 1261959048}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &540581082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540581080}
m_GameObject: {fileID: 372735275}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2167308ece2e6664fa472e3dff700350, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::RotaceZeme
rychlost: 30
--- !u!23 &540581083
serializedVersion: 3
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &372735277
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540581080}
m_GameObject: {fileID: 372735275}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
@@ -577,7 +570,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e00f6447ca0dc7646b73cb387d282a47, type: 2}
- {fileID: 2100000, guid: 4cf6d1d65bc4af24fa762f6801fcc7c4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -600,14 +593,86 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &540581084
--- !u!33 &372735278
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540581080}
m_Mesh: {fileID: -6980428406581812125, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
m_GameObject: {fileID: 372735275}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &372735279
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 372735275}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1493.9073, y: 0, z: -4587.3545}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &372735280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 372735275}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2167308ece2e6664fa472e3dff700350, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::RotaceZeme
rychlost: 20
--- !u!1 &685660979
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 685660981}
- component: {fileID: 685660980}
m_Layer: 0
m_Name: UIManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &685660980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685660979}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60a81c1cb4f98a5b490fac0d3c1686b5, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::HostLobbyUI
--- !u!4 &685660981
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685660979}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.21709, y: 0, z: 3.25431}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &763180972
GameObject:
m_ObjectHideFlags: 0
@@ -691,6 +756,24 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 4.07, y: 171.97, z: 0}
--- !u!1 &781757624 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
m_PrefabInstance: {fileID: 2087415650}
m_PrefabAsset: {fileID: 0}
--- !u!114 &781757628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 781757624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2167308ece2e6664fa472e3dff700350, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::RotaceZeme
rychlost: 20
--- !u!1 &787926191
GameObject:
m_ObjectHideFlags: 0
@@ -878,14 +961,14 @@ RectTransform:
m_GameObject: {fileID: 954706633}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -68}
m_LocalScale: {x: 59.733334, y: 59.733334, z: 59.733334}
m_LocalScale: {x: 39.13668, y: 39.13668, z: 39.13668}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1261959048}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -187, y: 312}
m_AnchoredPosition: {x: -140, y: 89}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &954706635
@@ -1150,9 +1233,9 @@ MonoBehaviour:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1080, y: 1920}
m_ReferenceResolution: {x: 1600, y: 900}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0.5
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
@@ -1196,9 +1279,9 @@ RectTransform:
- {fileID: 180705561}
- {fileID: 954706634}
- {fileID: 121614824}
- {fileID: 297847899}
- {fileID: 1736735565}
- {fileID: 1285083569}
- {fileID: 540581081}
- {fileID: 1807524716}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -1451,53 +1534,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CudlikZmenaSceny
nazevCiloveSceny: main menu asi idk lol
--- !u!1 &1699332091
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1699332093}
- component: {fileID: 1699332092}
m_Layer: 0
m_Name: UIManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1699332092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1699332091}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60a81c1cb4f98a5b490fac0d3c1686b5, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::HostLobbyUI
radiusSlider: {fileID: 0}
radiusInput: {fileID: 0}
createButton: {fileID: 0}
--- !u!4 &1699332093
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1699332091}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.21709, y: 0, z: 3.25431}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1736735564
GameObject:
m_ObjectHideFlags: 0
@@ -1527,13 +1563,12 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 297847899}
m_Children: []
m_Father: {fileID: 1261959048}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -418, y: -2080}
m_AnchoredPosition: {x: -418, y: -2354}
m_SizeDelta: {x: 1000, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1736735566
@@ -1977,131 +2012,78 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &2047182796
GameObject:
--- !u!1001 &2087415650
PrefabInstance:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2047182797}
- component: {fileID: 2047182801}
- component: {fileID: 2047182800}
- component: {fileID: 2047182799}
- component: {fileID: 2047182798}
m_Layer: 0
m_Name: zemekoule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2047182797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047182796}
serializedVersion: 2
m_LocalRotation: {x: 3.6078696e-11, y: -0.9999986, z: 0.000000021855666, w: -0.0016507658}
m_LocalPosition: {x: 0.0000641489, y: -0.0011977312, z: 0.0027510456}
m_LocalScale: {x: 0.021390807, y: 0.022676062, z: 0.023725066}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 540581081}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2047182798
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047182796}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2167308ece2e6664fa472e3dff700350, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::RotaceZeme
rychlost: 30
--- !u!135 &2047182799
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047182796}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &2047182800
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047182796}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4cf6d1d65bc4af24fa762f6801fcc7c4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &2047182801
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047182796}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalScale.x
value: 50.051323
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalScale.y
value: 45.759117
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalScale.z
value: 45.75912
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalPosition.x
value: 1493.903
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalPosition.y
value: 0.002
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalPosition.z
value: -4587.247
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalRotation.w
value: -0.0016507658
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalRotation.x
value: -3.6078696e-11
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalRotation.y
value: 0.9999986
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalRotation.z
value: -0.000000021855666
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
propertyPath: m_Name
value: Zmekole_geosusv2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
insertIndex: -1
addedObject: {fileID: 781757628}
m_SourcePrefab: {fileID: 100100000, guid: 0e125acbe6e192344a3f1c6d4a54f131, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@@ -2111,4 +2093,6 @@ SceneRoots:
- {fileID: 787926194}
- {fileID: 2039144269}
- {fileID: 795876785}
- {fileID: 1699332093}
- {fileID: 372735279}
- {fileID: 2087415650}
- {fileID: 685660981}