Added right numbers to keyholes, project clean up, safety commit - to not lose progress
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24
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs
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24
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs
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@@ -0,0 +1,24 @@
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using UnityEngine;
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public class KeyHole : MonoBehaviour
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{
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public int index;
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void Start()
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{
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}
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void Update()
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{
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}
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private void OnMouseDown()
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{
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Debug.Log("KeyHole " + index + " was tapped!");
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}
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}
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