Added right numbers to keyholes, project clean up, safety commit - to not lose progress
This commit is contained in:
24
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs
Normal file
24
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class KeyHole : MonoBehaviour
|
||||
{
|
||||
public int index;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnMouseDown()
|
||||
{
|
||||
Debug.Log("KeyHole " + index + " was tapped!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
2
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs.meta
Normal file
2
Assets/KeyInsertMinigameAssets/Scripts/KeyHole.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0bafb5095ab5f74bac503b56548b6c9
|
||||
Reference in New Issue
Block a user