UI update
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@@ -41,6 +41,7 @@ public class GameManager : MonoBehaviour
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uiSubsystem = new GameManager_UI(gameClient, JoinCreateLobby, InLobby);
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networkSubsystem = new GameManager_Network(gameClient);
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networkSubsystem.OpenConection();
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InvokeRepeating(uiSubsystem.UpdateLobbyUI(), 1f, 1f);
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}
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private void Update()
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{
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