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GameObject prefab = objectPrefabs[Random.Range(0, objectPrefabs.Length)]; + GameObject prefab = objectPrefabs[Random.Range(0, objectPrefabs.Length)]; Vector2 pos = RandomPos(0.5f); GameObject obj = Instantiate(prefab, pos, Quaternion.identity, objectParent); diff --git a/Assets/Scripts/logikadatatransfer.cs b/Assets/Scripts/logikadatatransfer.cs new file mode 100644 index 0000000..dddf5ce --- /dev/null +++ b/Assets/Scripts/logikadatatransfer.cs @@ -0,0 +1,73 @@ +using UnityEngine; +using UnityEngine.UI; +using System.Collections; +using System.Collections.Generic; + +public class GameManager : MonoBehaviour +{ + public static GameManager Instance; + + [Header("Kamery")] + public Camera kamera1; + public Camera kamera2; + public Camera kamera3; + + [Header("Download animace")] + public List downloadObjects; + public float delay = 1f; + + [Header("Kód")] + public Text feedbackText; + public InputField codeInput; + public Text successText; + + private string generatedCode; + + void Awake() + { + if (Instance == null) Instance = this; + else Destroy(gameObject); + } + + void Start() + { + kamera1.enabled = true; + kamera2.enabled = false; + kamera3.enabled = false; + StartCoroutine(DownloadAnimace()); + } + + // ───── KAMERA 1 – animace + generování kódu ───── + IEnumerator DownloadAnimace() + { + foreach (GameObject obj in downloadObjects) + obj.SetActive(false); + + foreach (GameObject obj in downloadObjects) + { + yield return new WaitForSeconds(delay); + obj.SetActive(true); + } + + generatedCode = "CODE" + Random.Range(1000, 9999); + feedbackText.text = "Kód: " + generatedCode; + + kamera1.enabled = false; + kamera2.enabled = true; + } + + // ───── KAMERA 2 – ověření kódu ───── + public void VerifyCode() + { + if (codeInput.text == generatedCode) + { + kamera2.enabled = false; + kamera3.enabled = true; + successText.text = "Úspěch!"; + } + else + { + feedbackText.text = "Špatný kód, zkus znovu."; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/logikadatatransfer.cs.meta b/Assets/Scripts/logikadatatransfer.cs.meta new file mode 100644 index 0000000..b93847b --- /dev/null +++ b/Assets/Scripts/logikadatatransfer.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: e769308c478da9241a32192eeacf44bf \ No newline at end of file