Functioning renderer

This commit is contained in:
2025-11-15 17:38:49 +01:00
parent 1c103a1496
commit 0cb7d4b64d
2 changed files with 83 additions and 77 deletions

View File

@@ -242,7 +242,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0c03158bf19bc8c4ab178ebaee653914, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Map
overpassUrl: https://mapz.hozuvkod.dev/api/interpreter
overpassUrl: https://mapz.honzuvkod.dev/api/interpreter
queryRadiusMeters: 200
latitude: 50.772789001464844
longitude: 15.076871871948242
@@ -262,7 +262,7 @@ Transform:
m_GameObject: {fileID: 1274200469}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 314.27454, y: 0, z: 616.551}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -293,7 +293,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
- {fileID: 2100000, guid: 283cf727b4c3ac64c94d59598e221b10, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0